Sixth year of the Mock Draft Comp. To play complete a mock draft here (select First Round (1-30) then Official 2016 Draft Order) then link it in the comments below, along with your bonus choices.
The scoring remains unchanged – If you get a pick right, you get 3 points, if you miss by a slot, 2 points and if you miss by a couple, 1 point. 3 bonus categories – the Lock, the Sleeper and the Slipper – plus multipliers for consecutive correct picks.
Whichever pick you are most confident in you tab as your Lock. If you get it right, you get 5 bonus points. Locks must be outside the top 3 picks.
Based off the DraftExpress mock draft (they’re consistently the most accurate year after year), pick one player you have tabbed as going at least 5 spots higher. If they do get drafted at least 5 spots higher than in that mock draft, you get 5 bonus points, regardless of whether you got them in the right position or not.
The reverse of the Sleeper. Using the same mock draft, pick a player you think will be drafted at least 5 spots lower than predicted. 5 bonus points if you’re right, whether you have them in the right slot or not.
Pretty simple concept – you get two picks in a row right, you get double points on that second pick. Three in a row, triple points on the third and so on. These multipliers don’t apply to bonus points.
As this is late being posted this year, I’ll take entries right up til an hour before the draft – 7pm Eastern/4pm Pacific on June 23rd.